PROCESS

Idea to launch

A clear, six-step process with a playable build at every milestone.

  1. 01

    Idea

    We shape the core concept, target players, and a one-page design plan.

  2. 02

    Prototype

    A fast playable build to test the core mechanic before making art.

  3. 03

    Art & 3D

    Custom 3D models, textures, and interface assets optimized for speed.

  4. 04

    Levels

    Layouts, pacing, difficulty curve, and early playtesting feedback.

  5. 05

    Code & polish

    Snappy controls, game feel, sound integration, and bug fixing.

  6. 06

    Launch & support

    Web export, store packaging, performance budgets, and release.

HOW WE WORK

How working with us looks like

Honest collaboration built around direct communication and fast feedback.

01

Direct with the developer

You talk directly to the developer who builds your game. No account managers, no lost context.

02

Playable builds every week

You test the latest build in your browser as features are added, so surprises happen early.

03

You own your game

When the project finishes, you receive the full build and all agreed source files.

FAQ

Frequently asked questions

Straightforward answers to common questions about working with Ibracium Games.

How much does a game cost?

Every project is different. The price depends on the size of the game, art style, target platforms, and your timeline. Send a brief with your idea, and we will reply with a clear estimate.

How long does it take?

Small web games take about 2 weeks. Bigger games take about a month. We give you a clear schedule before any work starts.

Who will I talk to?

You talk directly to the developer who builds your game. No account managers, no lost context.

Can I play the game while it's being made?

Yes. You get a link to the latest playable build as features are added, so you can test it directly in your browser.

Do I own the game?

It depends on the contract. We offer full ownership where you receive all code, art, and source files, as well as licensing options depending on what you need.

Which engines and tools do you use?

Mostly Godot and JavaScript for games, Blender for 3D.

Do you work with clients outside Bangladesh?

Yes. We work remotely and can meet online in your time zone.

How do we start?

Send a short brief through the contact page. We reply with questions and a rough plan.

START A PROJECT

Tell us about your game.

Have an idea, need custom 3D models, or want an existing game optimized and polished? Send a short brief and we will get back to you.