Rickshaw Rush: a pixel-art Dhaka street with a rickshaw riding between shops, buses and people

Rickshaw Rush: Streets of Dhaka

Ride a rickshaw through Dhaka traffic. Don't crash.

RacingGodot 4.6.3DesktopMobile
Size ~13 MBControls keyboard / touch
03 · STORY

How we made it

Rickshaw Rush was the second game made by our studio—a passion project inspired by two things: Dhaka’s iconic cycle rickshaws and the classic top-down games on old Nokia keypad phones.

Steering through Dhaka traffic isn’t about top speed; it’s about momentum and reading road chaos. In Godot, we gave the rickshaw authentic pedaling inertia. You can’t stop on a dime, so high scores require committing to narrow gaps between green CNG three-wheelers and buses rather than panic-braking.

The visuals celebrate local street culture with hand-drawn pixel art: painted rickshaw plates, roadside tea stalls, and tangled power lines. A procedural traffic spawner keeps lanes unpredictable without unfair pileups. It started as a quick studio experiment and quickly became one of our most replayable web games.

Built with:
Godot 4.6
03 · CONTROLS

How to play Rickshaw Rush: Streets of Dhaka

Keyboard

  • ←→
    Steer (or A / D)
  • S
    Brake (or ↓)

Touch

  • Drag left / right
    Steer
  • Hold bottom zone
    Brake